Property:Extended model description

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G
Another derivative of the original SEDSIM, completely rewritten from scratch. It uses finite differences (in addition to the original particle-cell method) to speed up steady flow calculations. It also incorporates compaction algorithms. A general description has been published.  +
A
AquaTellUs models fluvial-dominated delta sedimentation. AquaTellUS uses a nested model approach; a 2D longitudinal profiles, embedded as a dynamical flowpath in a 3D grid-based space. A main channel belt is modeled as a 2D longitudinal profile that responds dynamically to changes in discharge, sediment load and sea level. Sediment flux is described by separate erosion and sedimentation components. Multiple grain-size classes are independently tracked. Erosion flux depends on discharge and slope, similar to process descriptions used in hill-slope models and is independent of grain-size. Offshore, where we assume unconfined flow, the erosion capacity decreases with increasing water depth. The erosion flux is a proxy for gravity flows in submarine channels close to the coast and for down-slope diffusion over the entire slope due to waves, tides and creep. Erosion is restricted to the main flowpath. This appears to be valid for the river-channel belt, but underestimates the spatial extent and variability of marine erosion processes. Deposition flux depends on the stream velocity and on a travel-distance factor, which depends on grain size (i.e. settling velocity). The travel-distance factor is different in the fluvial and marine domains, which results in a sharp increase of the settling rate at the river mouth, mimicking bedload dumping. Dynamic boundary conditions such as climatic changes over time are incorporated by increasing or decreasing discharge and sediment load for each time step.  +
B
BATTRI does the mesh editing, bathymetry incorporation and interpolation, provides the grid generation and refinement properties, prepares the input file to Triangle and visualizes and saves the created grid.  +
BIT Model aims to simulate the dynamics of the principal processes that govern the formation and evolution of a barrier island. The model includes sea-level oscillations and sediment distribution operated by waves and currents. Each process determines the deposition of a distinct sediment facies, separately schematized in the spatial domain. Therefore, at any temporal step, it is possible to recognize six different stratigraphic units: bedrock, transitional, overwash, shoreface aeolian and lagoonal.  +
BRaKE is a 1-D bedrock channel profile evolution model. It calculates bedrock erosion in addition to treating the delivery, transport, degradation, and erosion-inhibiting effects of large, hillslope-derived blocks of rock. It uses a shear-stress bedrock erosion formulation with additional complexity related to flow resistance, block transport and erosion, and delivery of blocks from the hillslopes.  +
Barrier3D is an exploratory model that resolves cross-shore and alongshore topographic variations to simulate the morphological evolution of a barrier segment over time scales of years to centuries. Barrier3D tackles the scale separation between event-based and long-term models by explicitly yet efficiently simulating dune evolution, storm overwash, and a dynamically evolving shoreface in response to individual storm events and sea-level rise. Ecological-geomorphological couplings of the barrier interior can be simulated with a shrub expansion and mortality module.  +
BarrierBMFT is a coupled model framework for exploring morphodynamic interactions across components of the entire coastal barrier system, from the ocean shoreface to the mainland forest. The model framework couples Barrier3D (Reeves et al., 2021), a spatially explicit model of barrier evolution, with the Python version of the Coastal Landscape Transect model (CoLT; Valentine et al., 2023), known as PyBMFT-C (Bay-Marsh-Forest Transect Model with Carbon). In the BarrierBMFT coupled model framework, two PyBMFT-C simulations drive evolution of back-barrier marsh, bay, mainland marsh, and forest ecosystems, and a Barrier3D simulation drives evolution of barrier and back-barrier marsh ecosystems. As these model components simultaneously advance, they dynamically evolve together by sharing information annually to capture the effects of key cross-landscape couplings. BarrierBMFT contains no new governing equations or parameterizations itself, but rather is a framework for trading information between Barrier3D and PyBMFT-C. The use of this coupled model framework requires Barrier3D v2.0 (https://doi.org/10.5281/zenodo.7604068) and PyBMFT-C v1.0 (https://doi.org/10.5281/zenodo.7853803).  +
R
Based on the publication: Brown, RA, Pasternack, GB, Wallender, WW. 2013. Synthetic River Valleys: Creating Prescribed Topography for Form-Process Inquiry and River Rehabilitation Design. Geomorphology 214: 40–55. http://dx.doi.org/10.1016/j.geomorph.2014.02.025  +
B
Basin and Landscape Dynamics (Badlands) is a parallel TIN-based landscape evolution model, built to simulate topography development at various space and time scales. The model is presently capable of simulating hillslope processes (linear diffusion), fluvial incision ('modified' SPL: erosion/transport/deposition), spatially and temporally varying geodynamic (horizontal + vertical displacements) and climatic forces which can be used to simulate changes in base level, as well as effects of climate changes or sea-level fluctuations.  +
Bifurcation is a morphodynamic model of a river delta bifurcation. Model outputs include flux partitioning and 1D bed elevation profiles, all of which can evolve through time. Interaction between the two branches occurs in the reach just upstream of the bifurcation, due to the development of a transverse bed slope. Aside from this interaction, the individual branches are modeled in 1D. The model generates ongoing avulsion dynamics automatically, arising from the interaction between an upstream positive feedback and the negative feedback from branch progradation and/or aggradation. Depending on the choice of parameters, the model generates symmetry, soft avulsion, or full avulsion. Additionally, the model can include differential subsidence. It can also be run under bypass conditions, simulating the effect of an offshore sink, in which case ongoing avulsion dynamics do not occur. Possible uses of the model include the study of avulsion, bifurcation stability, and the morphodynamic response of bifurcations to external changes.  +
Biogenic mixing of marine sediments  +
Blocklab treats landscape evolution in landscapes where surface rock may be released as large blocks of rock. The motion, degradation, and effects of large blocks do not play nicely with standard continuum sediment transport theory. BlockLab is intended to incorporate the effects of these large grains in a realistic way.  +
C
CAESAR is a cellular landscape evolution model, with an emphasis on fluvial processes, including flow routing, multi grainsize sediment transport. It models morphological change in river catchments.  +
CASCADE combines elements of two exploratory morphodynamic models of barrier evolution -- barrier3d (Reeves et al., 2021) and the BarrierR Inlet Environment (brie) model (Nienhuis & Lorenzo-Trueba, 2019) -- into a single model framework. Barrier3d, a spatially-explicit cellular exploratory model, is the core of CASCADE. It is used within the CASCADE framework to simulate the effects of individual storm events and SLR on shoreface evolution; dune dynamics, including dune growth, erosion, and migration; and overwash deposition by individual storms. BRIE is used to simulate large-scale coastline evolution arising from alongshore sediment transport processes; this is accomplished by connecting individual Barrier3d models through diffusive alongshore sediment transport. Human dynamics are incorporated in cascade in two separate modules. The first module simulates strategies for preventing roadway pavement damage during overwashing events, including rebuilding roadways at sufficiently low elevations to allow for burial by overwash, constructing large dunes, and relocating the road into the barrier interior. The second module incorporates management strategies for maintaining a coastal community, including beach nourishment, dune construction, and overwash removal.  +
CHILD computes the time evolution of a topographic surface z(x,y,t) by fluvial and hillslope erosion and sediment transport.  +
CICE is a computationally efficient model for simulating the growth, melting, and movement of polar sea ice. Designed as one component of coupled atmosphere-ocean-land-ice global climate models, today’s CICE model is the outcome of more than two decades of community collaboration in building a sea ice model suitable for multiple uses including process studies, operational forecasting, and climate simulation.  +
CLUMondo is based on the land systems approach. Land systems are socio-ecological systems that reflect land use in a spatial unit in terms of land cover composition, spatial configuration, and the management activities employed. The precise definition of land systems depends on the scale of analysis, the purpose of modelling, and the case study region. In contrast to land cover classifications the role of land use intensity and livestock systems are explicitly addressed. Each land system can be characterized in terms of the fractional land covers.<br>Land systems are characterized based on the amount of forest in the landscape mosaic and the management type ranging from swidden cultivation to permanent cultivation and plantations.  +
Caesar Lisflood is a geomorphological / Landscape evolution model that combines the Lisflood-FP 2d hydrodynamic flow model (Bates et al, 2010) with the CAESAR geomorphic model to simulate erosion and deposition in river catchments and reaches over time scales from hours to 1000's of years. Featuring: Landscape evolution model simulating erosion and deposition across river reaches and catchments A hydrodynamic 2D flow model (based on the Lisflood FP code) that conserves mass and partial momentum. (model can be run as flow model alone) designed to operate on multiple core processors (parallel processing of core functions) Operates over a wide range to spatial and time scales (1km2 to 1000km2, <1year to 1000+ years) Easy to use GUI  +
P
Calculate the hypsometric integral for each pixel at the catchment. Each pixel is considered a local outlet and the hypsometric integral is calculated according to the characteristics of its contributing area.  +
O
Calculate wave-generated bottom orbital velocities from measured surface wave parameters. Also permits calculation of surface wave spectra from wind conditions, from which bottom orbital velocities can be determined.  +