HPCCprojects:Numerical simulations of turbidity and gravity currents interacting with complex topographies: Difference between revisions

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==Project description==
==Project description==
<span class="">
 
Turbidity currents represent a large-scale geophysical flow phenomenon
Turbidity currents represent a large-scale geophysical flow phenomenon
that plays an important role within the global sediment cycle, and in the
that plays an important role within the global sediment cycle, and in the
Line 65: Line 65:
the underlying physics and processes related to the formation and
the underlying physics and processes related to the formation and
deposition of particles due to the occurrence of turbidity currents.
deposition of particles due to the occurrence of turbidity currents.
</span>


==Objectives==
==Objectives==
*<span class=""> Using numerical simulations to study/predict sediment transport resulting from turbidity currents</span>
*Using numerical simulations to study/predict sediment transport resulting from turbidity currents
*<span class=""> Understanding the influence of the seafloor topographies on fluid's motion and sediment transport </span>
* Understanding the influence of the seafloor topographies on fluid's motion and sediment transport


==Time-line==
==Time-line==
<span class="">Start: Spring 2007</span>
Start: Spring 2007


==Models in use==
==Models in use==
*<span class=""> TURBINS which has the following features:</span>
* TURBINS which has the following features:
**<span class=""> Highly parallel code: MPI-based communication with domain decomposition parallelism </span>
** Highly parallel code: MPI-based communication with domain decomposition parallelism
**<span class=""> Navier-Stokes equations: to describe fluid's motion </span>
** Navier-Stokes equations: to describe fluid's motion
**<span class=""> Transport equation(s): to describe particle's (and/or salinity) motion </span>
** Transport equation(s): to describe particle's (and/or salinity) motion
**<span class=""> Immersed boundary method: to enforce accurate boundary conditions on the solid surface </span>
** Immersed boundary method: to enforce accurate boundary conditions on the solid surface
**<span class=""> Multigrid solver is implemented via PETSc and HYPRE packages to solve for the descretized pressure Poisson equation </span>
** Multigrid solver is implemented via PETSc and HYPRE packages to solve for the descretized pressure Poisson equation
**<span class=""> Turbulence modeling: LES (under development)</span>
** Turbulence modeling: LES (under development)
 
==Results==
==Results==
<span class=""></span>


==Users==
==Users==
*<span class="">Mohamad M. Nasr-Azadani</span>
* [[User:Nasr Azadani|Mohamad M. Nasr-Azadani]]
*<span class="">Senthilkumaran Radhakrishnan</span>
* [[User:Senthil|Senthilkumaran Radhakrishnan]]


==Funding==
==Funding==
<span class=""></span>


==Publications and presentations==
==Publications and presentations==
<span class="">M.M. Nasr-Azadania and E. Meiburg, TURBINS: An immersed boundary, Navier–Stokes code for the simulation of gravity and turbidity currents interacting with complex topographies, Journal of Computer and Fluids, In press.</span>
M.M. Nasr-Azadania and E. Meiburg, TURBINS: An immersed boundary, Navier–Stokes code for the simulation of gravity and turbidity currents interacting with complex topographies, Journal of Computer and Fluids, In press.


==Links==
==Links==
<span class="remove_this_tag">This would be the place to provide links that are related to your project.</span>
<span class="remove_this_tag">Provide links related to your project.</span>


<span class="remove_this_tag">Choose one of the two categories mentioned below, that your project suites the best</span>
[[Category:Research project]]
[[Category:Lecture project]] [[Category:Research project]]

Revision as of 10:20, 13 February 2011


Numerical simulations of turbidity and gravity currents interacting with complex topographies

Project description

Turbidity currents represent a large-scale geophysical flow phenomenon that plays an important role within the global sediment cycle, and in the formation of deep-sea hydrocarbon reservoirs. Turbidity currents can be maintained for hours or even days, transport many km^3 of sediment, and propagate over distances up to 1,000km. The sediment deposits generated by these currents, known as turbidites, extend over tens or even hundreds of kilometers along the bottom of the ocean, and they frequently are hundreds of meters deep. The interaction between turbidity currents and their deposits via erosion and deposition results in the formation of pronounced topographical features on the seafloor, such as channels, gullies, levees and sediment waves. Due to the infrequent and unpredictable occurrence of turbidity currents in remote areas, and their destructive nature, field data regarding their structure and evolution are very difficult to obtain. Consequently, in addition to laboratory experiments, high-resolution simulations have become an important tool for the exploration of their dynamics. These simulations are typically based on an augmented form of the Navier-Stokes equations. Ideally, they should be fully three-dimensional, incorporate erosion as well as deposition, respond dynamically to pre-existing and evolving sediment bed topography, and explicitly describe the thickness and grain-size distribution of the resulting deposits. The computational effort required for turbidity current simulations is largely a function of the Reynolds number Re = UH/nu, where U represents the front speed, H is a measure of the current height, and nu denotes the kinematic viscosity of the fluid, usually water. Direct Navier-Stokes simulations typically can reach Reynolds numbers of O(10^3 - 10^4), which makes it impossible to simulate geophysical turbidity currents in the ocean, which can reach Re = O(10^9). These orders of magnitude make clear the need for large-scale, massively parallel simulations, combined with accurate turbulence modeling efforts.

The present investigation describes the development and validation of a computational code called TURBINS (TURBidity currents via Immersed boundary Navier-Stokes simulations), which addresses many of the above needs. TURBINS, a highly parallel code written in C, is capable of modeling gravity and turbidity currents interacting with complex topographies in two and three dimensions. Accurate treatment of the complex geometry, implementation of an efficient and scalable parallel solver, i.e. multigrid solver via PETSc and HYPRE to solve the pressure Poisson equation, and parallel IO are some of the features of TURBINS.

TURBINS enables us to tackle problems involving the interaction of turbidity currents with complex topographies. It provides us with a numerical tool for quantifying the flow field properties and sedimentation processes, e.g. energy transfer, dissipation, and wall shear stress, which are difficult to obtain even at laboratory scales. By benefiting from massively parallel simulations, we hop to understand the underlying physics and processes related to the formation and deposition of particles due to the occurrence of turbidity currents.

Objectives

  • Using numerical simulations to study/predict sediment transport resulting from turbidity currents
  • Understanding the influence of the seafloor topographies on fluid's motion and sediment transport

Time-line

Start: Spring 2007

Models in use

  • TURBINS which has the following features:
    • Highly parallel code: MPI-based communication with domain decomposition parallelism
    • Navier-Stokes equations: to describe fluid's motion
    • Transport equation(s): to describe particle's (and/or salinity) motion
    • Immersed boundary method: to enforce accurate boundary conditions on the solid surface
    • Multigrid solver is implemented via PETSc and HYPRE packages to solve for the descretized pressure Poisson equation
    • Turbulence modeling: LES (under development)

Results

Users

Funding

Publications and presentations

M.M. Nasr-Azadania and E. Meiburg, TURBINS: An immersed boundary, Navier–Stokes code for the simulation of gravity and turbidity currents interacting with complex topographies, Journal of Computer and Fluids, In press.

Links

Provide links related to your project.