Presenters-0667
From CSDMS
CSDMS 2025: Exploring Earth's Surface with Models, Data & AI
An Introduction to GRASS GIS and Tangible Landscape
Abstract
This hands-on clinic will introduce participants to GRASS GIS, an open-source geospatial processing engine, and Tangible Landscape, a tangible user interface for GRASS GIS. We will explain and practice GRASS GIS concepts, and work through example Python-based workflows for topics such as hydrology, flood modeling, and viewshed analysis. These workflows will be implemented as a series of computational notebooks. Then, we will show how these workflows can be configured as activities on Tangible Landscape. Using GRASS GIS as a backend, Tangible Landscape is an interactive, open-source platform that integrates physical sand models of landscapes with digital simulations by using a scanner (xBox Kinect) and projector. It allows users to interact in real-time with models by, for example, carving the sand and seeing the resulting water flow pattern. By the end of the clinic, participants will have hands-on experience with:
- Setting up GRASS projects and importing data - Visibility analysis - Configuring and running overland flow models - Creating timeseries of inundation flooding
- Building Tangible Landscape activitiesPlease acknowledge the original contributors when you are using this material. If there are any copyright issues, please let us know (CSDMSweb@colorado.edu) and we will respond as soon as possible.
Of interest for: